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A jam submission

DimentionsView game page

Submitted by poinball — 1 day, 4 hours before the deadline

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Dimentions's page


CriteriaRankScore*Raw Score
Use of Bolt#14.6674.667

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous and shown in a random order.

  • The dimensional portal balls that open a view into a parallel world is a neat concept. I love the 3D art style of the two worlds. Good graph organization, very cool use of a secondary render target to join together the two worlds. I wish I could see more of this idea!

  • The kind of game that makes your jaw drop! It reminded me of Stranger Things, where a parallel, darker dimension is always around the corner if you know how to look for it. It's a really interesting core mechanic that instantly stands out. I only wish you had developed it more with additional levels and puzzles, but that's a very good prototype for a game jam. Hopefully you'll keep iterating on it!

    I think it's very refreshing to see Bolt being used for advanced Unity features like render textures and for complex UI interaction like the keypad, while keeping everything neat and simple to understand.

    Overall very promising game, congrats!

  • I love the dimension effect. I enjoyed the 1 puzzle in the game, but it really wanted to see what else could be done with it. (Could there be a monster hunting you in the other dimension?) Leaves me wanting more. Good job!

    P.S. Super creative menu screen

Flow graph / gameplay gifs

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Liked the game concept of showing the another dimension just for a time of the "dimension-ball"'s lifetime. Just add some epic soundtrack after jam! :)