This was really great, one of my favorites for this jam
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The Ascension's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Is the graphics 1 bit? | #1 | 5.000 | 5.000 |
Originality | #2 | 4.353 | 4.353 |
Overall | #3 | 4.176 | 4.176 |
Theme | #4 | 4.294 | 4.294 |
Music | #6 | 4.000 | 4.000 |
Gameplay | #7 | 4.000 | 4.000 |
Art | #32 | 3.412 | 3.412 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Wow, it's not a difficult game, but it made my brain work, and I like it! It's really cool that the music changes between modes - it just complements the feeling of the experience. In short, I liked the game, thank you!
I would be grateful if you share your opinion about my game :)
The puzzles were very well made. What the game lacks in art and animation makes up for with great level design. I agree with the others, a simple 'E to interact' could go a long way.
Interesting game and there seems to be a story on background. I got stucked in 4 or 5 level and pressed X button while though it's going to be a restart room- button, but whole process restarted...
I like how room is stuffed with different objects, and there are also trap doors in the game, and player is able to control character by many ways.
"Press E to interact with objest", but suddenly the cola machine did anything lol.
Changing into ghost and moving it in B&W world were in spritual ambience bit spooky and almost gave some chills for me.
Music and audio are pretty good and also feels very unique, so i also liked that in this. Also good and nice neutralic character dialog speaks, although its letters are taking forms quite slow.
VVery cool idea and execution. The music is nice too :). I did come across one thing that I found annoying, where if 2 things were interactable in the same area (a box and a switch), both would activate, which would make moving the box hard. Overall very good game.
The concept for this game is very cool, but my favorite part is the puzzle design, because these puzzles are literally so well made. They make you think. One quick suggestion I'd give is to make it clear when you can interact with something, like highlighting it or something.
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