Play game jam submission
A Dark Room's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Black and White | #71 | 4.700 | 4.700 |
Originality | #98 | 3.700 | 3.700 |
Art | #113 | 3.500 | 3.500 |
Overall | #149 | 3.333 | 3.333 |
Theme | #152 | 3.100 | 3.100 |
Music | #199 | 2.500 | 2.500 |
Gameplay | #219 | 2.500 | 2.500 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
The number of rooms and how similar they look makes it easy to get lost. The time you're given to explore doesn't seem like enough given how many rooms there are, either. I tried a bunch of times but was only able to get the square key.
The lack of a true fullscreen meant my cursor kept going outside of the game, which got annoying.
I really like the textures of the walls and doors. They make good use of the black and white art style.
It's a nice genre switch from all the other games in the jam. The idea is cool and probably the first time I played something with this kind of controls. However orientation is hard, I sometimes can't tell where I came from.
Thanks for playing! I was actually pretty surprised with how different it was from the other submissions haha, I wasn't expecting that result! Totally fair comment about the orientation, and I think that's something I'm going to take a look at after the rating period ends. I'll look into adding a something like a compass or perhaps a highlight on the door you entered from. I'm glad you found it interesting!
Nice game!
I can't finish it in 4 tries. I think due to the narrow time left.
It gets a little difficult to navigate on the rooms.
The arts and music are fine! Nice work!
I'll suggest to add a map that''s filled with each discovery!
I really enjoyed this for the first few loops! I eventually ended up quitting before escaping, just felt a little frustrated by the 60 second time limit and the difficulty navigating the rooms. Especially trying to remember which way you've already gone. Might have been better to have items carry over between runs, or add a mini map or something?
Overall a really cool idea, love the art style and the minimalist music. The gameplay could just use some fine tuning.
Well done!
-Ken Rampage
The original plan was to have a map fill out on the continue screen after each loop, but sadly I just ran out of time. Thanks so much for playing!