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A jam submission

Electronomics (Patched)View game page

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Electronomics (Patched)'s itch.io page

Results

CriteriaRankScore*Raw Score
Theme#744.0634.063
Fun#2593.1253.125
Originality#2623.5003.500
Presentation#3453.1253.125

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game represent "Power"?
The player must connect power generators to power destinations using powerlines. Power charges run on these cables, and the player must dodge the charges while connecting new wires.

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Comments

Submitted

Amazing game! I really found the mechanics and gameplay very fun, though some "power ups " I didn't quite understood how they worked.

Got 265 on my first try!

Submitted

Cool game! It's fun to try and strategize what to connects to where so you can connect as many things as possible without wires crossing. The game did crash on me when I got a game over and tried to start a new game. But overall great work on this!

Submitted

Interesting premise! I've seen a lot of puzzle platformers with plugs and sockets but I think this is the first multitasking score-based game. I like the ideas for power ups too, and I especially appreciate the tutorial and power up descriptions. You won't believe how many games just don't explain stuff like that. Great job! I got a score of 224.

Submitted

At first, I thought this would be easy! But I saw the challenge come up as time went on! Really cool! It felt a little rushed towards the end, but otherwise fun to try to get that score up as much as I could.

Submitted

Cool concept, I can see a lot of potential depth in how you pick / place your powerups. The board gets chaotic very quickly which adds a layer of intensity but it might be nice to ramp it up a bit more gradually. Great music! The wires function very similarly to the wires in my game, great minds think alike!

Submitted

A cool game idea u have here. With proper audio and visual feedbacks (ie when the player is near a switch and able to place the wire after dragging it around) and improvements on the player progression, this game could be more fun.

Good job still guys!  

Submitted

It's simple, yet fun. I found it difficult to understand how all the power ups worked as I did not see any of them in the tutorial. There was also some other info that was unclear to me such as what triggers getting a power up, and how the increase in outlets affected how many needed to be connected to stay alive.


A cool idea!

Submitted(+2)

eh its alright i guess

Submitted

Very unique concept and cool system but I just wished the game didnt generate so many things at once. 

very bunleng and senghok and camp mytical release date but u just wished dawin diners brian bread banquette didnt incinerate many things at onnce sept 24