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A jam submission

The Last ClimbView game page

A turn-based-ish 2d platformer made for Bevy Jam #1
Submitted by charlie.rbchd — 17 hours, 49 minutes before the deadline
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The Last Climb's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#124.0004.000
Gameplay#143.7423.742
Overall#143.7183.718
Presentation#213.6133.613
Theme Interpretation#223.5163.516

Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Really cool game.

Submitted

This game is pretty fun. Jumping and landing/catching the rope actually feels kinda bad ass 

Submitted

I had a lot of fun!  Well done and great idea!

Submitted

That is super cool, full-packed game experience, and very original. Definitely one of my favorite.

Submitted

I really like the fact you can chose your boon before the game. It took me some time to understand I could jump from the ropes!

Submitted

This game is incredible its really neat how each "Unfair advantage" has a different way to solve the levels

Submitted

Excellent game! The use of the “unfair advantages” to change how each level was solved was really creative.

The last level is solvable on health mode, but you need to press “up” to grab a rope while falling, which isn’t necessary anywhere else in the game.

Good take on the theme, well done!

This is a great entry. Love the theme, the level design, everything. It's so interesting to go back and find that you have to solve parts of the levels differently because you have different abilities.

But I have to ask… are we sure that the last level can be solved on "health" mode? I feel like I've put too much time into it already, but it's the last one I haven't solved.

Yep, it can be done. I was missing one of the game mechanics.

This was genuinely fun. Thanks for submitting it!