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The Last Climb's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #12 | 4.000 | 4.000 |
Gameplay | #14 | 3.742 | 3.742 |
Overall | #14 | 3.718 | 3.718 |
Presentation | #21 | 3.613 | 3.613 |
Theme Interpretation | #22 | 3.516 | 3.516 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Really cool game.
This game is pretty fun. Jumping and landing/catching the rope actually feels kinda bad ass
I had a lot of fun! Well done and great idea!
That is super cool, full-packed game experience, and very original. Definitely one of my favorite.
I really like the fact you can chose your boon before the game. It took me some time to understand I could jump from the ropes!
This game is incredible its really neat how each "Unfair advantage" has a different way to solve the levels
Excellent game! The use of the “unfair advantages” to change how each level was solved was really creative.
The last level is solvable on health mode, but you need to press “up” to grab a rope while falling, which isn’t necessary anywhere else in the game.
Good take on the theme, well done!
This is a great entry. Love the theme, the level design, everything. It's so interesting to go back and find that you have to solve parts of the levels differently because you have different abilities.
But I have to ask… are we sure that the last level can be solved on "health" mode? I feel like I've put too much time into it already, but it's the last one I haven't solved.
Yep, it can be done. I was missing one of the game mechanics.
This was genuinely fun. Thanks for submitting it!