Hello! In this section, please post any issues you have with our unity plugin interface. We will attempt to help troubleshoot any issues here!
That's an interesting point- I think that would depend on what individual is focusing on, and whether your random animations/events would some how be overlapping with what is being chosen.
So for an example- say you have your action selection icons (power/weapons/etc.), and those go from one color to another with high contrast. Great- that will elicit the P300 response. Now, if you have totally separate events occurring which float over those items it could be distracting and lower the accuracy of the P300 as they are now focusing on something which you aren't trying to have them target.
However, if your animations/events are happening around their peripheral that shouldn't affect the scenario- as that is exactly what the oddball paradigm does normally! Does that make sense?
It is absolutely possible ! We are in recover mode from the jam weekend but we will definitely take a look and do our best to provide timely feedback :) thanks for making a game!
Ok! we made a single button input game. admittedly it is a bit clunky to use, so I am very curious to see how well it works when used with your guys system! Also the github should be public by now as well. Please send me an email with any feedback in the future as well. I doubt Ill be checking this forum very often: firstname.lastname@example.org . Thanks so much for organizing this! This was my first game jam and I had a blast even working on it from the other side of the continent!
Hey Jzraiti! I am trying to get your game up and running from the github repo, but it seems to be breaking... would you mind adding me as a seat on your Unity organization so that I can get access the game? If you haven't used Unity Collab before let me know and I can walk you through how to add me and/or share your project with me. My email is email@example.com.
Thanks and we are stoked to play your game! Glad you had fun:)