This game jam is motivated by the hundreds of children who, until recently, may never have been able to play a video game before. As BCI technology grows and matures it will continue to enhance the lives of children (and adults) who have lost significant motor functions. This game jam aims to push the available experiences offered by BCI to new levels for these individuals. We all cannot wait to enjoy the wide variety of gaming experiences you will create!
Accessibility in gaming. In particular- integrating BCI as a control scheme for games. We want this game jam to highlight the importance of considering accessible game design and game play for all players.
To help out in making your games BCI-compatible (and so that we aren't adapting/implementing 100s of different approaches) we are providing a Unity asset which exploits the P300 BCI control scheme (see the FAQ below) to all of those participating in the game jam! The tool includes all of the back-end worry taken care of, so you don't have to worry about how Unity will communicate with the BCI system. (We've taken care of that- thanks Shaheed!). All that is required is to include a few components in the game scene and it should be good-to-go. This will be distributed closer to the start of the jam so that you can have some time to take it, break it, and send us all your questions.
If you'd prefer to use another engine - no worries! We don't want to limit your creativity, and instead request that you design your game such that it can be played with a single button input (preferably a key input).
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