The intro is very very good. The music fits so well and is nice and catchy and fun. It feels like what I imagine Animal Crossing games to be like, though I've never played any of them, so. The addition of the pufferfish is nice, and I do quite enjoy that it doesn't kill you or ruin the experience in any way.
The map is interesting. I do think it's nice to have a bit of help considering there's no opportunity for exploration without the time limit, but on the other hand it seems a bit detrimental to give the exact locations of the watermelon bits as it basically removes the possibility or necessity of exploration. If it was more vague, like a growing vignette when close to a piece or something that might have been better for the feeling of exploration and discovery. On that note, I was really hoping there'd be secrets around to find, little references to the character or the world or anything. This game really feels like it encourages looking around, and after beating it, I spent far more time looking around and playing with the movement than I had with the game itself. I tried for quite some time to get Hekko back to his spot to no avail.
I absolutely loathe the eating sound.
This is great!
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