Hi there fellow Lispers 👋
This has been a really great jam, loads of excellent games, always nice to see a huge variety of languages and styles ❤️
I’ve been working on a Clojure game engine Clunk for the last 6 months. It’s a rewrite of my old game engine Quip which I’ve been working on for the last 5 years (very slowly!).
Clunk is based on OpenGL (using LWJGL) and it focuses on 2D games in a (mostly) pure FP style. It’s intended for game jamming, and so gives a lot of flexibility, but with helpful sane defaults everywhere so you can focus on the important stuff.
This jam’s entry is the first “proper” game I’ve written in it, and it has shown up a lot of room for improvement, especially around OS compatibility.
Thanks to everyone who has already left helpful error reports on my submission, I genuinely appreciate it, every one will help my engine be better next time!
If anyone else has time to give it a go it would make a massive difference 🙏