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Let me know via IRC (dto on #lispgames) or email dto@xelf.me
started by dto Aug 12, 2016
217 views
No replies yet
I'm so happy to see everyone participating and posting :) I thought I'd also mention for those who may have missed the n...
started by dto Aug 07, 2016
255 views
No replies yet
Sorry for being so late at getting this out, my schedule got a little crazy. You can see my finished code on GitHub , an...
started by chimerror Aug 17, 2016
2 replies
362 views
Cloud Fighter - Postmortem Part 1: What dialect/tools/libraries did you use? The lisp dialect I used was ClojureScript...
started by retrogradeorbit Aug 13, 2016
3 replies
549 views
OK, I tried to get it all in by the deadline, but despite some great progress, I'm not going to be finished in the next...
started by chimerror Aug 12, 2016
3 replies
337 views
Totally forgot I signed up for this :) I'm using https://github.com/arcadia-unity/Arcadia which is the integration of CL...
started by selfsame Aug 03, 2016
9 replies
598 views
I didn't stop working, but I've been heads down on getting input working, so I've been deprioritizing the dev journals...
started by chimerror Aug 09, 2016
1 reply
253 views
A quick update: Added lots of stuff. The enemies now shoot at you and also fire homing missiles. You can shoot the missi...
started by retrogradeorbit Aug 08, 2016
1 reply
249 views
I implemented collision detection. It's the first time I've used my spatial hash code in a game-jam. I think it went wel...
started by retrogradeorbit Aug 06, 2016
1 reply
307 views
Today I fixed the player's oscillation bug. The function now returns a vector. I still use the dot product method to det...
started by retrogradeorbit Aug 04, 2016
2 replies
316 views
I can't sleep, so I guess I'll write my journal entry. I sat down to write a draggable component that would expand a spr...
started by chimerror Aug 04, 2016
195 views
No replies yet
I didn't post a Day One update, so I'll take the chance to make an introduction, and then get into the journal Introduct...
started by chimerror Aug 03, 2016
1 reply
290 views
Im making my game in ClojureScript using the InfiniteLives.pixi gamejam library: http://github.com/infinitelives/infinit...
started by retrogradeorbit Aug 02, 2016
1 reply
289 views
Test it: https://retrogradeorbit.github.io/cloud-fighter Source: http://github.com/infinitelives/infinitelives.pixi Didn...
started by retrogradeorbit Aug 03, 2016
212 views
No replies yet