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Catch Before Shutdown's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #26 | 3.151 | 3.385 |
Gameplay | #34 | 2.292 | 2.462 |
Theme | #38 | 2.292 | 2.462 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- I'm not sure how this game fits the "Signs of Life" theme, but the attention to detail with the computer desk is nice! Unfortunately, there's not much gameplay in just waiting for the green light to flash in order to press the white light to access the computer (where the actual gameplay happens). The game itself actually feels pretty snappy and popping the enemies is pretty satisfying. I just wish there was more to this game!
- This is a really interesting take on the theme, showing snippets of a life that is advancing almost while we're not looking. That's really fascinating. I wish there was a bit more interactivity or something related to the theme though.
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Comments
This game has really nice visuals. I like how it's related to the theme, but I wish it was a bit longer, but for 2 days this is great :)
Thanks for review :)
Nice one!
The 3D is nice and the sound effects / FX when destroying a capsule are really enjoyable!
Another level would have been great but... we did the same as you with my comrade so I definitely understand! ^^
Keep it up :)
Thanks for review :)
3D works pretty well, the effect with the mouse is really cool. but it is true that it is a pity that the gameplay does not last long. After seeing that you were all alone and that you learned a lot that remains the essential, gg to you
Hello. I agree with you, the game time could have been a little longer. I had some things in mind to add, but I couldn't add them :( But the result is a finished project. Thanks for your review.