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Its really cool! I actually had fun on this one... the bomb bullets are too subtle, took me till the boss to realize bullets were on that magic bar and not inifinite (make that bar flash or something), and you forgot to clamp diagonal movement so you move faster that way. Theres also no way you fucking made enemy bullets the same color as the background! D: make them yellow or something dude.. also for a game where hitboxes really matter, i feel your main character could be designed more closely to a hitbox shape like a square or circle. Cool game tho
strato game confirmed most difficult
The bullets need to be a bit more clear from the enemy (brighter + different color from yours), and the first introduction of the explodey bombs shouldn't immediately punish the player since they don't know what it is until they shoot it
I am seriously bad at this game. Seemed fun though. Dunno what to critique on.