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A jam entry

Charlotte's Dream v0.2View game page »

Submitted by asaragi with 1 day, 9 hours before the deadline


- It would be nice if the environment was more animated (e.g. the water)
- Guitar riff on power slide when? (sounds when?)
- Took me a moment to notice the 'pile of sand = crab' thing... although I guess that's just me being silly, but maybe make it slightly lighter/glowier than the normal sand to make it more obvious?
- The "you woke up" sequence is great
- Cute animations
- The hermit things aren't that bad, not sure why someone was complaining about them before

snekdev (View their submission) · 106 days ago
  • Online! v good
  • I love the pixel art style of the clouds. A kind of sloppy MSPA-esque style. I appreciate the effort put into the foreground assets as well. I'd like to see a game done all in the clouds style.
  • The black outline on the sand sticks out against all the other pixel art styles. I know borderless pixel art is a meme right now though.
  • Charlotte feels a bit too slow for her sprite animation speed.
  • Overall the movement feels stiff somehow. I don't think it calls for adding inertia when walking or anything. It could just be coming from that slow walk speed.
Yomic (View their submission) · 106 days ago

Really cute! I think the gameplay really slow unless you're running, but that turns it into a frustrating runner-style game. A few more checkpoints could be nice too.

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