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A jam submission

Box GalaxyView game page

Multiplayer asteroid game experiment
Submitted by Jesper (@jesperTingvall) — 1 day, 13 hours before the deadline
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Box Galaxy's itch.io page

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Comments

Submitted

This is pretty neat. The concept kind of reminds me of a 2D game called Altitude, where a bunch of planes flew around an arena and fought each other. I love little multiplayer games like this. Couple things: there's a huge disparity between button presses and shots fired; I thought it was just because I was on the server so I tried it in singleplayer, and it was exactly the same. Same with spawning in. It just takes forever, and seems to happen randomly as I mash the button, like it's waiting on a tick or something. And the AI don't have that limitation so they just rapid fire while I mash to try to spawn in. So the inevitable result is my death.

But keep up the good work, this shows promise!!

Developer(+1)

Thank you for the feedback, I think you connected to my game at one point!

I suspect that the delay is caused by the firing of bullets is done by events, and even in single player those are put in an event queue. The AI should shoot via the same event queue however, might be that it is hard to detect a delay there. 

Hope to show great progress in the future.