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A jam submission

Project Alchemist Alpha 0.1View game page

First alpha
Submitted by ArAdev — 2 days, 4 hours before the deadline
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Project Alchemist Alpha 0.1's itch.io page

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Comments

Submitted

The instructions were offscreen so sadly I couldn't figure out how to play exactly, I like the "analog arms" and body parts concepts but the game is goddamn buggy.

Gameplay video (played with a gamepad):

Developer (1 edit) (+1)

Hi AWK, I´m sorry to hear that you couldn't figure out how to play the game. I planned this demo to be much more complete, but for personal reasons I didn't have enough time to fix the bugs properly, and also the game is really early in development, this demo was to show and test some of the concepts that I have to still polish. Originally I planned to do a tutorial level for this demo, but as I said I didn't had enough time to make a better demo for the demo day time limit. I saw that you got stuck in the part with the rocks and the high wall: what you needed to make is to center energy on the rocks with the right arm cursor on alchemy mode, then you make a spear with the button that you selected in the menu, and throw it with L2 / LT, then you climb it. For next time I will make sure to be more clear with the controls, and will try to have most bugs fixed. I will edit the post of the game to clear out some aspects of game play, so that if someone plays the game has a clearer idea of how to play. I was really glad to see you playing and I´m sorry about the bad experiences you had. I promise that the next demo will be less buggy and more clear on how to play ( make instructions on-game) Thank you!