In case you missed it in the thread I did a playthrough of your game: https://www.youtube.com/watch?v=NwPb5I93kSc
It's a bit rough around the edges with some flaws like wonky full-screen scaling and extremely limited view along with no invincibility frames after entering new floors, but a pretty fun prototype overall. Gesture detection is neat, cute sprites too. Want to see this further worked on.
I HAD FUN AND DINOWIZ IS CUTE
ui needs work, there isn't enough feedback to your actions. e.g. drawing a rune while you dont have any spells should do something. do more with gestures, like using the mouse to cast instead of a button press, or crossing out all the runes to cancel a spell. maybe a tutorial
The drawing stuff is a cool concept but I couldn't figure out how to cast my spells, I was drawing runes and nothing would happen
Surprisingly difficult. Rune recognition isn't perfect, but far exceeds my expectations.
Rest of feedback.
Them dinos are cute. It's pretty frustrating to die in one hit though ;_; I never quite figured out the spell system either. I would draw a shape and then hit Q and nothing seemed to happen.
Kinda buggy and needs work, but I can see the potential for this game. I can't wait until the next build of this game. Keep deving!
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