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A jam entry

DinoSorcererView game page »

Cast spells and shoot dinosaurs
Submitted by jormy (@jormungandev) with 1 day, 23 hours before the deadline


In case you missed it in the thread I did a playthrough of your game: https://www.youtube.com/watch?v=NwPb5I93kSc

panjak (View their submission) · 132 days ago

It's a bit rough around the edges with some flaws like wonky full-screen scaling and extremely limited view along with no invincibility frames after entering new floors, but a pretty fun prototype overall. Gesture detection is neat, cute sprites too. Want to see this further worked on.

pikopik (View their submission) · 134 days ago


ui needs work, there isn't enough feedback to your actions. e.g. drawing a rune while you dont have any spells should do something. do more with gestures, like using the mouse to cast instead of a button press, or crossing out all the runes to cancel a spell. maybe a tutorial

The drawing stuff is a cool concept but I couldn't figure out how to cast my spells, I was drawing runes and nothing would happen

Hamfist McMutton · 135 days ago

Surprisingly difficult. Rune recognition isn't perfect, but far exceeds my expectations.

Rest of feedback.

Preece (View their submission) · 135 days ago

Them dinos are cute. It's pretty frustrating to die in one hit though ;_; I never quite figured out the spell system either. I would draw a shape and then hit Q and nothing seemed to happen.

TDotH · 135 days ago

Kinda buggy and needs work, but I can see the potential for this game. I can't wait until the next build of this game. Keep deving!

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