Controls and physics are excellent, they feel clean and nice. Keybinds would be great, I found myself pressing Z to jump instead of the space bar a couple of times. If you have plans of having more longer levels I would say the difficulty is a little bit too high, lava could be a little bit slower, or you could have a checkpoint after a difficult section.
You win the reward for the most purple game of DDX.
It's pretty alright, please let there be an option to press Z to jump next update.
Thank you for the feedback, I really appreciate it. I agree about your point about the lava level being a mistake, I think my problem is the fact that I've been playing my game for too long and because of that I completely misjudged the difficulty. Up until demo day I had never watched someone else play my game so my main worry posting the game was the fact that it would be too easy. I will do my best to make the wall jumping easier, I have a few ideas about how to do that.
Thanks again for the feedback and thank you for playing my game!
Making your first level a lava level wasn't the best decision I think, the wall jumping is already pretty tricky because it isn't instantaneous, you hit the wall wait a bit and then do it, and trying to do it fast so you don't get caught by the lava make it even harder.I think everything else works just fine, just keep working on it to make it feel more complete.
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