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Subspace Slicer's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #277 | 3.167 | 4.750 |
Overall | #327 | 3.278 | 4.917 |
Originality | #355 | 3.333 | 5.000 |
Presentation | #385 | 3.333 | 5.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What do you like about your game?
I am very pleased with how I was able to actually get the main mechanics to work. Things were looking a little dicey during development, but things turned out nicely
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Comments
Very cool mechanics with the puzzle and configuring each level to play through. I really like the ambience (music, various noises, art style, etc.) and storytelling aspect. A couple notes, 1) sometimes my puzzle pieces would unintentionally connect which was frustrating to restart because two pieces connected without me realizing 2) I would have trouble getting pieces to connect when I wanted it to. Potentially incorporate a visual cue that indicates when pieces will connect? Could help solve notes 1 & 2. 3) Would also love a visual cue for when all the orbs have been collected and the portal is activated. Overall, the bones are good, just needs some gameplay improvements
Very cool puzzle game, but there was a few too many levels in the begining that didnt have any mechanics in them, but your game was fun, great job.