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A jam submission

Bean GameView game page

beans, beans, they're good for your heart
Submitted by joan_the_narc — 3 days, 1 hour before the deadline
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Bean Game's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#6452.4493.000
Presentation#6572.4493.000
Overall#6972.2232.722
Gameplay#7471.7692.167

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What do you like about your game?
My little clay bean man :)

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Comments

Submitted

wow, this was so pleasant to go through, what a nice and calming experience! seeing the field just get filled further and further with beans as you go through game is just a very satisfying thing to look at it! the art is just super lovely, love the clay look of our little bean friend, looks like a very friendly fellow to hang around! the rolling, jumping, and even the squash and stretch idle animation on this guy are also so charming and cute! love the look on the plants too, really nice sense of growth with the frames drawn for the bean plant growing! also love that rainbow shard shader for the aberrant beans, very catching making the player want to go there, very nice!

even though this game was supposed to be more of a soothing and ambient experience, i love how the combo system just gamifies it! i love how more seeds are planted in random places depending on how big the combo count was after it ended, the placement of the beans makes it feel like a new generated level to get a new higher combo score on, which just gets bigger and bigger as you progress through the game, resulting in a nice surprising game loop! i know this isn't the intention , but here's a few nitpicks that are totally unrelated to the goals of this game xd. for one, i wish that the beans collisions weren't the one handling whether the plant would disappear or not, there were a couple of times where i would jump on the plant (which would add to the combo counter) , but it wouldn't collect the bean, so technically i could have stayed in that position and farmed for combo for a virtually infinite amount of times as long as i don't collect the bean. i see that the beans have some form of event to its parented plant to inform them when to be deleted, one solution would be to have it the other way around where jumping on the would auto-collect all the beans on it and then get rid of itself, removing the exploit. another small nitpick is that i wish that you can only jump on a plant once for it to count it towards the combo count. technically you can just continuously jump on a baby plant and get like 10 free combo score until its fully grown, maybe you can have logic to mark the immature plants that have already been jumped on (with maybe having a different color or highlight to indicate that its been jumped) and make it a failed combo if you jumped on the same one. again, super small nitpicks that aren't really related to the goals of the game, but just some thoughts that i had xd!

this was such a nice and pleasant to go through. am satisfied with the 1000 beans i collected during my time with the game! great work!


Submitted

small little bean guy ! i love him. also gaining combos is fun

Developer

Thanks checking out my game! Here's a little instruction manual :)

Controls: WASD to move, SPACE to jump/plant

Bean man is a humble bean collector. He makes his beans by jumping and driving a seed into the ground. If he lands on a plant, he'll jump again, building his COMBO and bringing him great joy. COMBOS allow Bean man to plant many seeds at the same time. With a big combo and some patience, he can fill the field with beans as far as the eye can see.

Rumor has it that you can sometimes even find an aberrant Magical Bean with untold power...

Bean guy! Love his design and how he looks like clay, very nice. Not sure about the actual gameplay? Nothing is really going on lol

Developer

Thanks for playing! I was going for a more ambient, goalless, farming simulator. If you actually meant you didn't find any gameplay, then I don't think I made it very intuitive what to do. The gameplay revolves around jumping (space) on the ground to plant a bean. If you land on a plant, you can chain jumps together and build a combo, which will allow you to plant more beans when you eventually hit the ground. Sorry a lot of this went unexplained in the game itself.