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No Feeling, No Memory's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #378 | 3.273 | 3.273 |
Presentation | #464 | 3.091 | 3.091 |
Overall | #470 | 2.939 | 2.939 |
Gameplay | #543 | 2.455 | 2.455 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What do you like about your game?
Although it looks simple, this was one of the most complex and arduous programming challenges I've ever had. Whether that's due to the limitations of the Construct 3 or my own ineptitude is anyone's guess.
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Comments
Cool vibe and style to this game!
Strong atmosphere! Quite a cool game imo :)
Hi! I wanna try out this game, but I think like the web build is a bit bugged for me (low fps/cannot move). How can I run the provided .c3p file?
The gameplay is pretty monotonous (obviously this is deliberate/thematic), although there was one particular moment where it became much more noticeably confusing/disorienting/uncomfortable for a bit. I'm not sure whether it's a specific area of the maze, or something triggered by time, or if it was like that the whole time and I'm just unobservant. But the effect was strong, whatever it was. Good work.
amazing, even for construct 3 bro!
The idea is really good. what I experienced is that you barely need to move. It's almost enough to rotate around to reset the paths. The control is a bit frustrating, but maybe it's intentional to make the whole experience more stressful. Btw I would love to have a smoother transition. The humming noise is a bit loud.