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Secret's out: Make your game compatible with WINNITRON! Sticky

A topic by Ludonaut created Sep 06, 2017 Views: 3,712 Replies: 3
Viewing posts 1 to 2
Host

A Game By Its Cover 2017 kicks off... and the secret challenge is revealed:

Make your game compatible with WINNITRON arcade machines!


Aaron and Marlon have been working hard on the new launcher and a new and improved version of the Winnitron Network, which now consists of a couple of custom built arcade machines around the world. Each of these machines is capable of running your game - if you follow these guidelines and make sure to restrict your controls to four directions and two buttons per player, as described in this document.

If you need any help or run into any issues, post them here or in the #winnitron channel of our Discord thing.

Submitted

Hmm, does this accept all exe's or just unity games? I am making a game with game maker and that's why.

Host

Yes, the Winnitron launcher accepts any Windows executable. As long as you export your game maker project to Windows and adhere to the requirements you're good.

Submitted

Alrighty. :)