Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Far Above the MoonView game page

space, cat and flaming balls!
Submitted by Joseph Whitehead (@josephwhi) — 51 days, 6 hours before the deadline
Add to collection

Play super cool game

Far Above the Moon's itch.io page

Source Image
http://famicase.com/15/softs/108.jpg

Leave a comment

Log in with itch.io to leave a comment.

Comments

Developer

Hey, to everyone that's commented in the past couple of weeks, sorry that I didn't reply to your comments, I've been on holiday. Glad you all liked the game. I will try to get a download link on uploaded asap. Thanks for playing :)

Beautiful graphics, simple but well executed game! I included it in part 3 of my A Game By Its Cover 2015 compilation video series, if you would like to take a look :) https://youtu.be/t55Q369m89g

Made it 848 K, pretty fun thanks :D

Developer

The song is Space Fighter Loop by Kevin MacLeod, and as far as the errors are concerned, I'm not sure why your getting them, I haven't encountered them before, but I'll look into them. Also, I'll take your suggestions into consideration for the future, but I'm not sure If I'll bother adding them to this game, as I'm currently busy on other projects :) Thanks for the feedback <3


I encountered some NullReference Exceptions after dying and clicking the button to go back to the menu. Also it froze momentarily once or twice. :/ Otherwise, pretty fun little arcade game. You definitely did a pretty good job with the art, the only thing I would complain about there is maybe adding some more animation to the character you're flying. Also, it might be interesting to make some of the meteors fly at angles instead of all of them going straight down.

(And it sounds like a remix of an Ace Combat track, but I can't remember which one, could you tell me where you got it from?)

Developer

Hey, thanks for playing :) Most of the projectiles have set spawn points, butspawn in with random speeds, as well as that, there is one spawn location that moves. Had to put that in to avoid people finding a gap in projectile spawns and staying there.

Submitted

I love the music and excellent use of cover. Are the projectiles all randomly generated or are there patterns thrown in sometimes? Because there were some really tricky ones that I thought had to be planned out.