Interesting idea. I couldn't work out what made other dice appear or what they were for, and I had some performance issues in places. Got stuck after the first couple of bounce pads. Could perhaps do with some checkpoints to avoid the player having to repeat so much after falling off.
Play game
MU.DADOS's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music/Sound | #14 | 2.324 | 3.000 |
Graphics/Animation | #14 | 2.582 | 3.333 |
Overall | #20 | 2.272 | 2.933 |
Technical Implementation | #20 | 2.453 | 3.167 |
Theme/Limitation | #22 | 2.066 | 2.667 |
Fun/Design | #23 | 1.936 | 2.500 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game utilize the limitation and theme?
switch between different numbers of dice to interact with different number-related switches in the world
Team Size
Solo (1)
Engine
Unreal
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