I loved this. being the Minotaur stomping down invaders and walls was just awesome!
on my first attempt I got 51800 — I only got hit because of misinputs (skill issue). I thought the beginning was quite slow, so on my following attempts I went into a corner to move back and forth until the labyrinth filled up.
the enemies without helmets were my favorite, as they could be taken down without using any resources as long as there was room to play around their 2-turn cycle. the rest of the enemies often required the use of a berserk charge to avoid taking damage — but that trivialized them as I got a berserk charge back when killing them. in the end it didn’t seem necessary to engage with the wall breaking mechanic at all, as it was enough to kite back and forth in a corridor while using berserk to avoid damage.
despite the flaws, I had a great time with this and it’s one of my favorite games of this jam. nice work!





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