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A jam submission

The Razing of Plum ParishView game page

7DRL 2024
Submitted by Geoff Blair — 1 day, 14 hours before the deadline
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The Razing of Plum Parish's itch.io page

Results

CriteriaRankScore*Raw Score
Roguelikeness#144.5004.500
Overall#333.7503.750

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Successful or Incomplete?

Success

Did development of the game take place during the 7DRL Challenge week?

Yes

Is your game a roguelike?

Yes

Turn-based

Yes

Roguelike Elements
My game includes standard roguelike features such as permadeath and non-modality. It make uses of procedural generation to create floors (by stitching together room prefabs) and populating those floors with treasure, hazards, and doors, etc.

Screenshots

Yes

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Comments

Submitted

Love the idea of corpse exploitation! I had a hard time with the fact that mana was so limited and it really made it restrictive to actually use the cool abilities. I just wanted to be a cool necromancer, but I felt like I had to mostly just run around hiding/kiting.

Developer(+1)

Thanks for playing! I agree that resources needed more balancing and ways to trade (e.g. a life tap ability that transforms HP to mana)