Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

RUNView game page

7DRL entry with 'real-time' combat
Submitted by wavefold — 7 hours, 16 minutes before the deadline
Add to collection

Play game

RUN's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#503.0003.000
Roguelikeness#1182.7502.750

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Successful or Incomplete?

Success

Did development of the game take place during the 7DRL Challenge week?

Yes

Is your game a roguelike?

Yes

Turn-based

No

Roguelike Elements
Unidentified potions, progressive difficulty across floors, perma-death

Screenshots

Yes

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

I quite like the UI for weapon usage. Firing predictive arrows is fun – explosive or remote-detonated bomb arrows would be fun too.

Developer

Thanks! I’m glad you liked the UI! I wasn’t sure it would feel natural but the limited control scheme on the Pico-8 sort of required it. 

Love that suggestion! I didn’t really have more plans with the bow but I find it more fun to use than the sword so maybe the move is to lean into it.