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Avalanche's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Roguelikeness | #178 | 1.732 | 3.000 |
Overall | #191 | 0.577 | 1.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Successful or Incomplete?
Did development of the game take place during the 7DRL Challenge week?
Is your game a roguelike?
Turn-based
Roguelike Elements
As far as procedural generation goes, each level is procedural generated. Loot spawns are procedural generated. The exit is procedural generated. The starting location of the player is procedurally generated. The enemy's spawn is procedurally generated. This game is turn-based, grid-based, and permadeath. It has a scoring system and contains some degree of player interaction with the environment in the form of partially destructible terrain.
Screenshots
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