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Dungeon Team's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Roguelikeness | #122 | 2.858 | 3.500 |
Overall | #123 | 2.449 | 3.000 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Successful or Incomplete?
Incomplete
Did development of the game take place during the 7DRL Challenge week?
Yes
Is your game a roguelike or a roguelite?
Yes
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Comments
I like it. I wish there was a follow command instead of having to walk each character. You should consider including a license for the source code. That way others could expand it into a complete game. GPL is what I typically use but an open source license would be great. Did you make the graphics yourself or are they from somewhere else?
Hey, sorry for the late reply. I guess I didn't make it clear clear, but you can actually press 't' with a character selected to make them target something.
Thanks for implying that anyone would be interested in expanding my source! I've added the file 'LICENSE' with an MIT license over on my GitHub:
https://github.com/tdwsl/dungeon-team
As for the art, yes I made it myself (I'm glad you like it!) - if you want to use it in any of your own projects, go ahead.
Thanks so much for taking interest in my broken game :P
Although incomplete, it was a good job. Nice concept and interesting choice of control, despite the slow pacing (pressing 1-2-3 and changing the character immediately would benefit the pacing). I would love to see more team-based roguelikes around.
Although incomplete, it was a good job. Nice concept and interesting choice of control, despite the slow pacing (pressing 1-2-3 and changing the character immediately would benefit the pacing). I would love to see more team-based roguelikes around.