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A jam submission

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A short horror roguelike about trying to escape a terrifying reality.
Submitted by fish — 2 days, 7 hours before the deadline
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Results

CriteriaRankScore*Raw Score
Traditional Roguelikeness#1832.3094.000
Innovation#2051.7323.000
Fun#2251.1552.000
Completeness#2270.5771.000
Scope#2300.5771.000
Aesthetics#2361.1552.000

Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • A body horror traditional roguelike is still something that may not have ever gotten done before...until now. In its current state, though, this is only represented by the unusual progression where every item has three uses: as a weapon/piece of armor, as a healing consumable, or as a stat upgrade. Unfortunately, any upgrades are reset as you descend the floor right now; although they do not matter much anyway. (Even possessing seemingly strongest shield and killing the one monster type in one hit still does not stop it from dealing its 1 point of damage before it goes down). The more fundamental issue is that this currently triviliazes staying alive in a way that rather contradict the horror theme; perhaps adding positive and negative effects to consuming certain items would help, as well as adding a lot more enemy types with more abilities. Additionally, it's good that the floors change visually every time, but the current artstyle is not well-suited for a horror game: the most it can evoke is a sense of mild creepiness. This is clearly exacerbated by the lack of sound, but I suspect art changes would help a lot even with the appropriate SFX.

Successful or Incomplete?
Incomplete

Did development of the game take place during the 7DRL Challenge week. (If not, please don't submit your game)
Yes

Do you consciously consider your game a roguelike/roguelite? (If not, please don't submit your game)
Yes

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Comments

Submitted(+1)

Wonderful game! Love the choice between using vs consuming/absorbing items. Great way to keep up the tension as I'm constantly recycling the equipment I need!

Developer

Thanks for playing, I'm glad you liked it.