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Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Get to the end of December. I beat it on my first try.
No bugs found.
The win screen is unpolished (it momentarily looks like you lost).
Selecting the block ability cancels the skip ability.
It sometimes generates impossible situations, for example:
Tiles are OK.
Mouse controls are OK.
Most decisions are no-brainers. Because everything boils down to 1 stat (strength) there aren't really many tradeoffs.
Column ability sometimes can be used in interesting ways.
Worth playing until you beat it.
Map is themed as a calendar.
Almost all tiles have an effect when stepped on.
A few different tile types and abilities.
Not much tactics/strategy
Not much RPG stuff
This game is more of a puzzle than a roguelike. Everything is visible. All options are fixed and unchanging. While it's more or less fun to win it once or twice, further replay value is non existent. This game doesn't give roguelike feeling.
Successful or Incomplete?
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