The shotgun is in the second level (the second room to the left from the beginning) and the entrances to secret rooms are highlighted by faint lines around them.
I played this again and enjoyed it much more than the first time. I found the ammo before I found the minigun and was looking forward to finding whatever the gun was. The projectile enemies can be a pain, with their projectiles being hard to dodge, but I found that keeping distance was the best option. Thank you! OH, and excellent sprite work!!
On lvl 2 I was thinking "this is neat, but the enemies seem too easy" and then I got shot by a ranged skeleton and then ganked by a melee one around the next corner and had to restart lol. I died again on level 4, I never found the third weapon though. I may try again, but I kept getting lost. It'd help to have more sprite variety, even if they are just recolors. I liked the sprites though (the tables kept scaring me). The glowing light under the chandeliers are a nice touch.
Hey, just played. Great game! I made it through level 4, 100%, but had to step away. I mainly play shooters similar to quake, so I forgot how fun and satisfying games like this are. Without strafing, going around any corner becomes tense. Loved the shotgun and chaingun. Loved the level design and secrets, and enemies. Well done!
Comments
Yeah, nice game! I didn't find the shotgun or any secret rooms, but the gamefeel, the music and the retro vibe are great :)
Congratulations for the work!
Thanks for playing! :)
The shotgun is in the second level (the second room to the left from the beginning) and the entrances to secret rooms are highlighted by faint lines around them.
Really good game.
Thanks for playing! :)
I played this again and enjoyed it much more than the first time. I found the ammo before I found the minigun and was looking forward to finding whatever the gun was. The projectile enemies can be a pain, with their projectiles being hard to dodge, but I found that keeping distance was the best option. Thank you! OH, and excellent sprite work!!
Thanks for playing! :)
There's still some work to be done on Raycaster part, but the plan is to create more chapters and improve the game overall!
On lvl 2 I was thinking "this is neat, but the enemies seem too easy" and then I got shot by a ranged skeleton and then ganked by a melee one around the next corner and had to restart lol. I died again on level 4, I never found the third weapon though. I may try again, but I kept getting lost. It'd help to have more sprite variety, even if they are just recolors. I liked the sprites though (the tables kept scaring me). The glowing light under the chandeliers are a nice touch.
Thanks for playing! :)
There's a lot of work to do on Raycaster part. But then the plan is to create more games on it and also make this one a full-fledged game.
(btw the the third weapon is at level 5, but can be found earlier in secret rooms)
Hey, just played. Great game! I made it through level 4, 100%, but had to step away. I mainly play shooters similar to quake, so I forgot how fun and satisfying games like this are. Without strafing, going around any corner becomes tense. Loved the shotgun and chaingun. Loved the level design and secrets, and enemies. Well done!
Thanks for playing! :)