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A jam submission

*ptoo* *ptoo* *ptoo*View game page

(the sound of a spitball being shot through a straw)
Submitted by Phil Johnson — 14 days, 3 hours before the deadline
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*ptoo* *ptoo* *ptoo*'s itch.io page

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Comments

Submitted(+1)

I discovered a bug, at level 2 when I still had 3 enemies, at one point I didn't know where to find them and I walked all over the place. When I was close to a wall (the one in front of the room with wardrobes), I realized that I was getting damaged due to blows through the wall. Otherwise, a great game, which strongly reminds me of Doom (I think the idea is cool).

Developer(+1)

Ah, good catch! Thanks for letting me know! And thank you for playing as well! 

Submitted(+1)

This was really fun !

I really enjoyed running around “mildly annoying” people as you say in game :p around the corridors. Just felt a bit of a nasty difficulty spike when you have to face 2 shooting guys in a very small corner where they don’t really follow you, plus i think they glitched out at a point cause they were able to shoot me through the wall sometimes. But i managed to pull through and play all the way to the end, the final battle is a nice change of pace as well.

Really like the character designs as well both on the cover art and the little chibi in game sprites.

So overall cool game :)

Developer(+1)

Thank you so much! I appreciate the thorough feedback, as well as the fact that you enjoyed it! I definitely agree that there are some issues with the mapping and enemy AI that could have been ironed out more - those were some of the final things that got rushed as the jam’s deadline closed in!

Submitted(+1)

No problem, it was a fun game, and AI is hard, especially when it comes to pathfinding things ^^