That's a tremendous improvement, Calixe! Comparing the game to its older version! I like the level design, and I like that you can kill yourself only outside the purple area! Adding that level counter helped a lot! Also, I like how the level counter text is large & clear and how its spot isn't rigid on top, i.e. isn't the same on every level, for example, next to the counter!
Additionally to Enio's approach, I would add an option to skip the current level if a particular time passes on it, for example, 3 minutes, without completing it!
Thank you for participating in the game jam! It means a lot! Furthermore, felicitation for making and submitting something, Calixe! ❤️
Thanks you, I thinks finish my game but this time with more mechanics because your game Jam was a really good inspiration for the game play of my game. I really enyoy it
The idea is interesting. I like that you can kill the cube in the air to create a platform. I had to figure it out since I thought the "corpse" would be affected by gravity. The fact that, when you die, you have to watch all of your past moves to actually play again makes it have a lot of dead time in gameplay. Also, I would add a "reset" button to restart the level from zero, since it's not hard to kill a cube in a place that simply prevents you to move. Feedback aside, congratulations on reaching the deadline! That's a victory in an of itself :)
Comments
That's a tremendous improvement, Calixe! Comparing the game to its older version! I like the level design, and I like that you can kill yourself only outside the purple area! Adding that level counter helped a lot! Also, I like how the level counter text is large & clear and how its spot isn't rigid on top, i.e. isn't the same on every level, for example, next to the counter!
Additionally to Enio's approach, I would add an option to skip the current level if a particular time passes on it, for example, 3 minutes, without completing it!
Thank you for participating in the game jam! It means a lot! Furthermore, felicitation for making and submitting something, Calixe! ❤️
Thanks you, I thinks finish my game but this time with more mechanics because your game Jam was a really good inspiration for the game play of my game. I really enyoy it
I am so happy to hear that! Best of luck! 😄
The idea is interesting. I like that you can kill the cube in the air to create a platform. I had to figure it out since I thought the "corpse" would be affected by gravity. The fact that, when you die, you have to watch all of your past moves to actually play again makes it have a lot of dead time in gameplay.
Also, I would add a "reset" button to restart the level from zero, since it's not hard to kill a cube in a place that simply prevents you to move.
Feedback aside, congratulations on reaching the deadline! That's a victory in an of itself :)