I liked the concept of the game, but like others suffered slowdown when in combat. I am using a rather under powered laptop, but i couldn't identify anything that it shouldn't be able to do. The game mechanics were a fun idea. I'm a fan of the pause to think type games like FTL, so I think you were on the right track.
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Cosmic Booty's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #83 | 2.400 | 2.400 |
Sound | #84 | 2.467 | 2.467 |
90's | #84 | 2.733 | 2.733 |
Overall | #87 | 2.550 | 2.550 |
Graphics | #93 | 2.600 | 2.600 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
If you pause and unpause, the enemy icons duplicate. There's massive slow-down when in combat. I sunk one enemy, good enough lol.
Oh, good spot on the enemy icons, I know exactly whats causing that and its very silly ๐
I'm not entirely sure whats causing the massive slowdown for you, I think we were pushing GLES2 / WASM a little far and there were optimisations left on my todo list but it did work ok on my 2016 MBP. ๐ค We're going to carry on the game on after the jam but switch to Godot 4 and Vulcan as we won't need HTML5 as a target
Thank you for playing and providing feedback ๐
ive been playing for almost an hour and I cant even sink 1 ship ToT Its not my fault I swear its these lousy crewman, I bet if they fired at the sea they'd still miss haha ^^ very fun to play, I love the unique controls and being able to relocate crew. I think it would be easier if I could get chased but im the one always chasing haha :) great game!
Wow! I can't believe you spent so long on it, thank you! โค๏ธ Yes, the aiming is terrible. I used a formula you find everywhere for AI aiming, but it makes the assumption that the thing being aimed at will stay the same distance away while the projectile travels, which is rarely the case. I found a formula to fix it so we'll use that when we expand on the game post-jam. I also really wanted to do AI ships, but for the purposes of the Jam, it was much easier to stick them all on a Path. Fun fact, all the ships are on identical paths because Copy Paste is cheap. ๐
Cool game! Funny title. I couldn't get it to run well in my browser so I had to download it. The windows version ran perfectly fine. I agree with the other commenter, the movement system was really unique! The gameplay was pretty slow but I think that is required because of the crew member mechanics. I managed to down a few ships and I had fun! :)
Quite like the movement system for the ship! Feels very unique!
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