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Airflow's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Potential for a Steam Game | #4 | 3.455 | 3.455 |
Mechanics | #6 | 3.727 | 3.727 |
Game Feel | #7 | 3.455 | 3.455 |
Audio | #8 | 3.182 | 3.182 |
Overall | #9 | 3.273 | 3.273 |
Visuals | #9 | 3.545 | 3.545 |
Theme Integration | #24 | 2.273 | 2.273 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Nice game with cool mechanics. Unique idea. Background is making the planes harder to see. It has a lot of potential if some time is spent updating the visuals. The rest of the feedback, you can hear on the video i made on my channel.
Great concept! I think sometimes I've seen planes go off course and not follow a funnel's angle, but haven't been able to reproduce it consistently. Would also have loved an option to accelerate time temporarily for when you're waiting on new planes to arrive! Otherwise, awesome game!
Thanks Phyrocast! I rewrote the funnel routing code and found some edge cases I'd missed, so hopefully that'll be fixed when I can upload again. Agreed accelerating would be good, I'd also like to explore ways to smooth the workload/make accelerating less necessary, e.g. by making spawn intervals less random.
Yes to all of this! Inventive, fun, catchy music, just a pleasure to play it.
Only thing I would love more to see would be for planes to spawn from more different locations/ angles.
Thank you and keep making cool games!
This game has a vibe that reminds me of Mini Metro. I could totally see an extended version of it! The only flaw I noticed is that it is impossible to change a plane's route once you have given it one, which makes clouds impossible to dodge sometimes even though you can see them well in advance :/
Other than that it's great, congratulations for this entry!
game has potential :)