thanks! I normally don't play games with a lot of procedure, but i felt for this one it fit the kind of repetitiveness of work and also would make it easier to structure the game as with action games they tend to suggest jumping around to what's most exciting.
I can't totally take take credit for the dm being department manager, dish pit witches on of the game that inspired me used general manager for GM and it as so great i had to do something similar.
Comments
This might be by favorite submission. I'm getting memories of my time in food service. My favorite quest is "Forgot what condiment, customer AWOL".
Thanks! glad you liked it. and yeah that happened so much working there.
Very different genre to address! An interesting challenge to make the “mundane” into a game.
Lots of good disasters, and surprisingly detailed/mechanical ‘running the game’ (A Shift) procedure for a 24XX game, but I like the addition!
Bonus points for the Department Manager title.
thanks! I normally don't play games with a lot of procedure, but i felt for this one it fit the kind of repetitiveness of work and also would make it easier to structure the game as with action games they tend to suggest jumping around to what's most exciting.
I can't totally take take credit for the dm being department manager, dish pit witches on of the game that inspired me used general manager for GM and it as so great i had to do something similar.