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A jam submission

IceBreakerView game page

Spring is finally here! Uncover all the objetcs that got trapped in the ice!
Submitted by Angel Flores — 3 hours, 24 minutes before the deadline
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IceBreaker's itch.io page

Team Name
Orange30

Gameplay Instructions
There's a full in-game explanation on how to play.


Each number indicates how many ice blocks in a row contain part of the object (blocks that shoudn't be destroyed).

If the number is in a box, those blocks are contiguous.

If the number is in a bracket, the blocks to keep will have blocks in between that need to be destroyed.

Right click on the blocks that you believe to be empty to get rid of them.

In order to rotate the camera, just click and hold the left mouse button on an empty space.

Use the mouse wheel to zoom in and out.

What platform is your game built for?

Windows

List any content that was created before the jam that was included in the final submission.
Camera controls were created for another project. Textures, 3d models and sounds were sourced from the internet and modified for the game.

Link to Gameplay Footage
https://drive.google.com/file/d/1mjlozOOitm4WxQA5o_6OLb7L3fTXBG54/view?usp=sharing

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Comments

It's great fun best game! I really like this idea, but start really difficult

Submitted

I like the idea, but for me it starts way too difficult.

Developer(+1)

Thanks for the feedback! My main limitation for the jam was getting 3d models that were simple enough to work in a grid and also be engaging as a puzzle, without having to spend a lot of time modelling them myself.

I might expand the game and work on more levels, so I'll make sure easier ones are added as well!

(+1)

Really great! A cool and unique concept for a puzzle game and it gets very challenging.

Submitted(+1)

Really LOVED this one, but I'm very confused that such a strong entry is comming from someone with a new itch account. You got a twitter or something, I would love to follow you, because this is amazing stuff <3

Developer(+1)

Thanks so much for your comment!! Means a lot 😍

I actually use and teach Unreal professionally, just on a different industry (VR and entertainment), so this is my first proper game ever.

Your comment really inspired me to start working on my second game and keep making stuff, so thanks so so much!!!