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A jam submission

The Spirit ProjectView game page

Short survival-type game entry into the 2020 Epic Mega Jam.
Submitted by Element808 — 1 hour, 15 minutes before the deadline
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The Spirit Project's itch.io page

Team Name
2 HI Guys

Gameplay Instructions
​Left-Mouse Button: Drop Torch
WASD (Forward, Left, Backwards, Right)

What platform is your game built for?

Windows

List any content that was created before the jam that was included in the final submission.
1. Spirit NPC and Animation (Mixamo).
2. Took the Jill character from Mixamo, removed all textures/materials and replaced it with our own custom material for the spirit look.
3. Downloaded 2 animations for the spirit NPC from Mixamo: Old Man Idle and Old Man Walk.
4. Megascans 3d assets (1 Volcanic Rock mesh and 1 Wooden Beam mesh used for the torch base)
5. Megascans surfaces (grass, dirt, and rock)
6. Followed a tutorial and imported landscape base material + material functions to help with creating our own custom auto-material for the landscape.
7. Sound effects for heartbeat, fire and spirit shimmer: MrSnooze (YouTube free, no copyright and creative commons license), then edited it and tweaked each one to fit our needs in Adobe Audition.
8. Sound effect for forest breeze ambient: Google free sound library, edited it to fit our needs.
9. Sound effect for crickets ambient: All things M&K Andreassen (Youtube free download, no copyright)
10. Sound effect for bad spirit laugh: Distorted Room (Youtube free download).
11. Parchment paper for Main Menu and Game Over backgrounds.

Link to Gameplay Footage
https://youtu.be/kErnFkTK9H8

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Comments

Submitted(+1)

I overall like the idea, and the game is pretty fun to play. I think all the torches made the game run a bit slow. But overall a fine little jam game.

Developer

Aloha! Just saw this now, and I appreciate the time you took to evaluate the game and comment on it. This game was primarily made by my best friend (with just a little assistance and oversight from me). He's a professional chef and had never developed a game before, nor coded anything in his life. He spent a month under my wing in Unreal Engine 4, and developed the story, gameplay mechanics, and I just helped where he got stuck, created the basic character blueprint and animations, and packaged the game. He wanted to get out of the kitchen and do something else, so he's now enrolled in college getting a programming degree.

I sent him your comments and he was stoked. So I appreciate it 🤙