Ahh the power of Unreal. You can actually do something technically impressive as this is in a game jam. Nice work! I just wish you had copied the control scheme from Katamari Damacy :)
Play game
Kashamari's itch.io pageTeam Name
Chozabu
Gameplay Instructions
You must collect enough gold to satisfy the dragon, and then flip its coin.
Controls:
WSAD - move
Space - Contract
LCrtl - relax
mouse - look around
GamePad Controls
sticks - move/look
LT - relax
RT - contract
Link to Gameplay Footage
https://www.youtube.com/watch?v=zBDdGBdPbaE
If you're submitting to "ingenious" - please describe your innovative use of an asset.
Use of Troll as Troll ball?
What platform is your game built for?
List any content that was created before the jam that was included in the final submission.
Marketplace:
BroadleafForest
DesertDragon
advanced glass shader (burlap normal map)
autumnbs (couple of sounds)
InfinityBladeAdversaries (troll ball)
MedievalDungeon (outer wall material)
MegaGameMusicCollection
ModularCliffs (fabric base color)
VFX_Toolkit_V1 (coin burst effect)
ancient treasures
non-marketplace:
ComicRunes Font
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