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WASD - Movement
Right mouse button - Grapple
Space - Jump
Space switch mode - Jump
Shift - Slide
Q - Scan
Z - Restart to checkpoint
What platform is your game built for?
List any content that was created before the jam that was included in the final submission.
Footsteps from: "Footsteps Sounds with Blueprint Setup" from Unreal Engine Marketplace
Landscape Textures from Brushify Pack
Foliage from Open World Demo
Textures from Megascans (concrete, metal, rubble)
Robot model was made during the jam, but was based on model that was made before.
Pond texture from TharleVFX
sounds from soundly and freesounds.org
Font from Google Fonts
Textures from: "GameTextures Material Pack" - I'm not sure if we are using any, but we did at some point.
Meshes from: SuperGrid Starter pack - Purely technically, those are simple cubes and cylinders
Voice of Boss is acted by our friend outside of our team Atomaton
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