This is great! There's so much detail that contributes to the atmosphere, like the music, lighting, post processing, and how well the tutorial flows into the rest of the game. I also love all the references in the items you can pick up!
One suggestion: I was a little confused by the items appearing at the side of the screen on my first couple runs. It might be worth showing more clearly that those are the items you're obtaining, either by a "Picked up" label, or some other simple UI.
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