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A jam submission

Meteor DestroyerView game page

Can you destroy all meteors?
Submitted by neoo41 — 6 hours, 29 minutes before the deadline
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Meteor Destroyer's itch.io page

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Comments

Submitted(+1)

Nice work, would be nice to have a little more feedback to let me know I was shooting the right place. I don't really know what was going on. I noticed some hard to read numbers black on dark blue in the bottom left I assume that was money and health? maybe? Would be nice to see that white so it's readable. Nice game

Host

Congrats!

thx for contributing, your game is simple but pretty addictive with its shop system, hehe. I went pretty far and would have loved to see an ending.

Some suggestions and bugs to correct for future updates:
- make it so that updates don't cost the same, Firerate is way better than Bullet speed (which can be cheap and I still maybe won't max it)
- after several Bullet damage upgrades, the meteor health sometimes appears with several digits (I even had a 0.00 meteor "floating" around)
- the choice to shop or continue is too quick and I sometimes skipped the shop without wanting that
- Z and X are not next to each other on my keyboard, X and C are a safer choice
- my base was destroyed many times, maybe make it so that we have to survive to get to the shop, but just for a limiter amount of time (shown)
- add a simple ending after a number of waves, and a total score
- in the shop screen, "Music ACTIVATED" can make us think that we can disable it but it doesn't seem possible? I see the ingame joke, but if that's only decoration use something less ambiguous like "coffee machine" or something :D
- when playing/upgrading for a while, the shooting sounds becomes exhausting, maybe make it softer, (especially after upgrades maybe)

My final shop screen:


Developer(+1)

Thank you for the feedback!! i will try to fix the most of them!!