Ambivalent about this, on one side the game feels like a lot of work was put in it (much detail, intro sequence, overworld/elevator) but on the other it is missing stuff like indicators where to go, so its easy to miss something and lose interest in the game. I'd like to play this again with the planned quality of life enhancements later. :)
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Depths of the Earth's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #1 | 3.667 | 3.667 |
Graphics & Performance | #3 | 3.333 | 3.333 |
Completeness | #4 | 3.000 | 3.000 |
Overall | #4 | 3.167 | 3.167 |
Gameplay | #5 | 2.667 | 2.667 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Description
Depths of the earth is a game about surviving and retrieving special crystals. You play as a android that has to go in the depths of a military bunker to retrieve alien energy crystals. Complete each level before your battery dies. You are not armed. Use your memory to memorize the exit elevators. Various actions deplete your batteries faster. Compatible with OUYA Controllers as well as other OUYA Everywhere controller sets. Button config: O - Run U - Attack A - Flashlight (Uses Batteries)
How long have you spent working on code for the game?
20 Days
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