Focused on imparting a skill, lesson, or piece of information to its player that would be helpful to them in other aspects of life, such as a faster typing ability or knowledge about a period in history.
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A turn-based game mechanic is the opposite of a real-time game mechanic. In a Turn-By-Turn mechanic (synonym), each player has to wait for the other to have played, so that they can play, and so on. This way, each player has the time to think about their strategy. TBT games rely less on action than real-time games.