raylib is a simple and easy-to-use library to enjoy videogames programming.
raylib features
- NO external dependencies, all required libraries are included in raylib
- Multiplatform: Windows, Linux, MacOS, Android... and many more!
- Written in plain C code (C99) in PascalCase/camelCase notation
- Hardware accelerated with OpenGL (1.1, 2.1, 3.3 or ES 2.0)
- Unique OpenGL abstraction layer (usable as standalone module): rlgl
- Multiple Fonts formats supported (XNA fonts, AngelCode fonts, TTF)
- Outstanding texture formats support (including DXT, ETC, ASTC)
- Full 3d support for 3d Shapes, Models, Billboards, Heightmaps and more!
- Flexible Materials system, supporting classic maps and PBR maps
- Animated 3d models supported (skeletal bones animation)
- Shaders support, including Model shaders and Postprocessing shaders
- Powerful math module for Vector, Matrix and Quaternion operations: raymath
- Audio loading and playing with streaming support (WAV, OGG, MP3, FLAC...)
- VR stereo rendering support with configurable HMD device parameters
- Huge examples collection with +95 code examples!
- Bindings to +25 programming languages!