DragonRuby GTK is a beginner friendly (yet professional grade) cross-platform game engine.
Dirt simple apis capable of creating complex 2D games.
Fast as hell. Powered by highly optimized C code written by Ryan C. Gordon, the creator of SDL (a library that powers every commercial game engine in the world).
Battle tested by Amir Rajan, a critically acclaimed indie game dev.
Tiny. Like really tiny. The entire engine is a few megabytes.
Hot loaded, realtime coding, optimized to provide constant feedback to the dev. Productive and an absolute joy to use.
Turn key builds for Windows, MacOS, and Linux with seamless publishing to Itch.io.
Cross platform: PC, Mac, Linux, iOS, Android, Nintendo Switch, XBOX One, and PS4 (mobile and console compilation requires a business entity, NDA verification, and a Professional GTK License, contact us).