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Godot Project for 3D pixelation with edge detection post processing
Hands-on Metroidvania tutorial series in Godot 4!
Demo project of how to achieve 3D Pixel Art with an Edge Detection Post Processing effect using Godot's Compositor.
Learn how to pan a 2D camera and a selection of essential Godot skills.
Project asset page for the Michael Games platformer tutorial series.
Source code for my Godot 4 Scene Manager+ tutorial (GDScript)
All the source code and project files for my 2D Platformer Mechanics series!
A ready-to-use, fully customizable pageflip shader animation made for Godot.
an incredibly basic set of 14 colored isometric cubes.
Project files + DEMO scene for distortion shader effect.
A lightweight, ready-to-use platformer foundation for Godot developers.
Project Files for my 1 Bit Platformer Tutorial Series
A small template for in godot
Multiplayer Template
nodeless states in godot 4.3+!
Gatherable Nodes, Pickup Items, Loot Tables, and Spawning Plugin for 2D Godot Games
Forest Ruins | Blender | Godot | Timelapse & Project files
An efficient way to check what chunk a character is on, only requiring one calculation and no colliders
Three easy methods to fade objects in Godot Game Engine.
Algorithm used to place objects down randomly without overlap and without the need for raycasts/collisions
Common way to give chance values for something to appear/happen. It's used quite a lot on games like roguelikes.
itch.io now on YouTube!