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2D

Uses two-dimensional "sprites", 2D images created and used on a flat plane, as opposed to the three-dimensional models or environments found in 3D games.

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PBR (Physically Based Rendering)

Utilizing realistic materials and lighting models to simulate the physical properties of surfaces, PBR (Physically Based Rendering) enables assets and tools to achieve consistent, lifelike appearance across different environments and lighting conditions. Commonly employing texture maps such as albedo, normal, metallic, and roughness, this approach aids in accurately depicting how light interacts with various materials in 3D projects.

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Latesttagged 2D and PBR (Physically Based Rendering) (12 results)

Explore game assets tagged 2D and PBR (Physically Based Rendering) on itch.io · Upload your game assets to itch.io to have them show up here.

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A mix of stylized rocks, stones and brick materials
A mix of stylized and realistic wood materials ranging from planks to floors
Pack of 25 roads textures PBR seamless 2k
Decorate your Game Scenes with 10+ Procedural Acoustic Foam PBR Materials!!
2 Free Acoustic Foam PBR Materials for use in your Game Scenes!!
An extension that allows you to simulate PBR materials for 3D objects in CopperCube game or app.
22 Computer I/O Ports Material Stamps with Metallic/Roughness and Specular/Glossiness Workflow.
22 Free PBR Material Stamps of Common Computer Ports and I/O
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