Latesttagged 2D, 3D and Game Design (47 results)
47 results
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Information Component is a lightweight, editor-only Unity tool that lets you attach notes to game objects.
We realized that every game we make uses the same core systems & decided to make these scalable systems public.
A shader action that gives you the ability to fade-in and fade-out any 3D object during runtime.
An extension for CopperCube to make 2D overlays relative to the screen during runtime.
A CopperCube behavior that allows you to create cheats and use them in your game.
This set includes 12 city characters and 12 character avatars. Also all characters have transparent background
Corpus body framework allows you to store values and run systems on a body data structure with minimal code!
An awesome set of square buttons with intricate borders and highlighted centers.
Made this model in PicoCAD for PicoCAD Jam 32: Knights of the Tiny Table
46 Sci Fi texture for topdown, FPS, TPS, TD and 2D project and Game Jam
46 Sci Fi texture for topdown, FPS, TPS, TD and 2D project and Game Jam
From Cutting-Edge Emerging Topics to Far-Reaching Future Techs
Symbols for types of governance within science fiction settings
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