16 pixels by 16 pixels is a common resolution for assets matching a low-res pixel art aesthetic. Although the assets may not be specifically 16x16, they are designed to work in a graphical setting where objects are around that size.
PNG, or Portable Network Graphics is a common image file format that is lossless, can contain an transparency channel, and compressed. An ideal format for distributing static assets without any loss in quality.
Related to the process of arranging game maps using a set of tile graphics (often call tilesets)
A perspective where the camera is placed directly above the player. Common in 2D games, but can also be used in 3D games.
Projects tagged with the following aliases will automatically show up on this page:
topdown
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